Production designer Andrew Laws and showrunner Lauren Schmidt Hissrich said The Witcher will avoid using special effects as much as possible, breaking the traditions of fantasy series.
"I don't want to see the actor in front of a green screen talking to a green ball," Laws told Première magazine, talking about Chroma Key. "We wanted something real, even during the fight sequences."
He pointed out that audiences today can easily recognize special effects on the screen and that this usually prevents immersion. "If you create excellent CGI in one scene, you need to maintain the same quality level for all others," he said.
Hissrich also expressed some disinterest in using CGI for The Witcher. She explained that "it was important that the project had an authentic style" and not be fake. "A great video game already exists, and I really didn't want our series to look something like this."
Based on Andrzej Sapkowski's book series, The Witcher tells the story of Rivia's wizard Geralt and his troubled relationship with the sorceress Yennefer of Vangerberg and Cirilla Fiona Elen Riannon, the heiress princess of the Novigrad Empire.
The first season (already considered a second season, but nothing has been confirmed yet) should cover the books The Last Desire and The Blood of the Elves. While Netflix doesn't officially disclose the date, check out the series teaser: